Performance is only half the story. LSFG 3.1 is built on "significant architectural improvements" that are focused squarely on visual fidelity. The result is a cleaner, more stable image with fewer of the distracting artifacts that plague other frame generation solutions.
Click the button in the top right corner of the utility.
Runs on NVIDIA, AMD, and Intel graphics cards (including integrated graphics). Lossless Scaling v3.1.0.0
[Fixed Mode] Base FPS Drops ---> Frame Pacing Breaks ---> Visible Stutter [Adaptive Mode] Base FPS Drops ---> Dynamic Multipliers ---> Consistent Fluidity
Frame generation inherently introduces some latency. The 3.1.0.0 update focuses on reducing this latency, particularly in 3x generation modes, making competitive titles feel more responsive. Benefits of Using v3.1.0.0 Performance is only half the story
Set your game to "Windowed" or "Borderless Windowed" mode. VSync Settings: Disable VSync within the game’s settings.
The hallmark of the 3.1.0.0 update is the refinement of the . Unlike previous iterations, this version offers vastly improved stability and reduced artifacting, particularly in fast-motion scenes. By decoupling frame generation from specific GPU architectures, it allows users with older hardware—or even handhelds like the Steam Deck and ROG Ally—to experience "fake" frames that feel remarkably close to native fluid motion. Key technical improvements in this version include: Click the button in the top right corner of the utility
Lossless Scaling uses a combination of advanced algorithms and techniques to upscale images. The software analyzes the image and creates new pixels to fill in the gaps, resulting in a high-quality upscaled image. The process involves the following steps: